![]() ![]() Tl dr How do I use current Dolphin's native stereoscopy with 3D Vision?ĬreateSwapChainBuffers failed in C:\buildbot\release-win-圆4\build\Source\Core\VideoBackends\D3D\D3DSwapChain.cpp at line 31: Get swap chain bufferThis started happening consistently this time too, except for one time where it instead started rapidly rendering a mess of random stripes or solid blocks of colours from the scene (in a potentially seizure-inducing manner). Using older Dolphin versions with support built-in isn't desirable as they're missing new features and accuracy fixes, and also I just tried to use Dolphin 5.0-10943 (the last verison with 3D Vision working) on the old 452.06 drivers and only got errors and crashes. It feels like there should be some way to get this to work with 3D Vision still - particularly as there's a fix available for Citra's stereoscopy - but I haven't been able to figure it out myself, and I'm not sure if I'm just missing something here. ![]() Stereoscopy support remains however, with SBS, top/bottom, anaglyph, HDMI 3D, and passive display modes available. Dolphin used to have DX11 3D Vision support built-in, but unsurprisingly that's been removed now. I haven't really used my NVIDIA 3D Vision setup (GTX 10 series) for a few years now (I probably last used it before NVIDIA dropped mainstream support for it themselves), but I want to play through some GameCube and Wii titles, and doing so with stereoscopy would be a great bonus (for the games it works well with, at least). Hey, hoping someone here could help me out with this.
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